Ubermacht Sentinel Classic by Thundersmacker


German precision.


Info:

Unleash the beautiful Sentinel Classic from the Doomsday DLC on the streets of Liberty City.

Very little was changed on the car as it was near perfection already, but there are some small corrections.

The grill bars are no longer paintable as I wasn't fond of that design choice, they're now black plastic like the rest of the grill.

New wheels made to replicate the ones seen on the real E30 M3, modified from my Rapid GT Classic convert.

Revamped taillight textures modified and taken from my Ardent convert.

Extras include the rear spoiler, louvers, front license plate, and headlight wipers.

UV mapping for liveries has been preserved in the conversion, so any liveries made for the GTA V model will work on this convert.

Four of the liveries from GTA V are available for use in the "Liveries" folder.

Also included is an alternative set of five spoke wheels in case your not a fan of the wire wheels, they can be found in the "Alt Wheels" folder.

It has a low file size and proper LOD's, of course.


Credits:

Original model by Rockstar Games.

Original V PC Files provided by Claude_Lib.

Thanks to DK22Pac for the YFT to DFF Converter

Converted to GTA IV and edited by Thundersmacker.

Other car parts and etc. from GTA IV cars by Rockstar Games.

Template by MGgames100.


Notes:

You can replace any 2-door vehicle with the Sentinel Classic. Though it would be recommended to add it rather than replace another car.

Update V1.1 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.
-changed rear light placement so the indicators are on the side of the car instead of the odd original setup.

Update V1.2 Changelog:

-fixed a bug that would cause the badges to not darken when the car is burnt.
-added compatibility for the LibertyPlates mod by Shvab.
-added FLA audio.


Bugs:

None.


Installation Data:

Data Lines: Use these or you will be punished with glitches!

vehicles.ide ( uses the original Sentinel sound and handling ) 

sentinel3,	sentinel3,	car,		SENTINEL,	SENTINEL,	VEH@STD,               NULL,			10,	5,		0.2207,	0.2207,		0,	5,	1.0	,1,	ext_sunroof+ext_strong

carcols.dat   ( goes in the car4 section ) ( color 1 is main body color, color 2 is the trim stripe color, and color 4 is the wheel color. )

sentinel3, 	24,0,112,20, 28,0,27,20, 0,28,1,10, 1,0,6,20, 6,0,12,20, 12,0,12,20, 19,0,19,20, 34,0,45,0, 31,0,30,20, 38,0,34,20, 52,0,56,20, 68,0,103,20, 71,0,103,10, 77,0,77,20, 69,0,74,0, 85,0,82,20, 106,0,90,20,

vehOff.csv   ( use these if you added the vehicle )

VEHICLE sentinel3 FIELD BOOT_OPEN POS -0.051021 -1.453596 0.083503 ANGLES 0.518766 -0.003394 -3.101622 FOV 55.000000
VEHICLE sentinel3 FIELD BONNET_FWD POS 0.002014 0.781824 0.506648 ANGLES -0.000209 0.000000 -0.000678 FOV 72.000000
VEHICLE sentinel3 FIELD BONNET_BWD POS 0.005295 -1.594995 0.571045 ANGLES 0.000652 -0.000000 3.141572 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_WHEEL POS -1.005893 0.293773 -0.185852 ANGLES -0.077514 0.002830 0.005867 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_UNDER POS -0.004259 0.570313 -0.468994 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_MISC_1 POS 1.138681 -4.745230 0.598162 ANGLES -0.101310 -0.203411 0.086204 FOV 45.000000
VEHICLE sentinel3 FIELD CINEY_MISC_2 POS -0.892662 -0.672729 0.551147 ANGLES -0.161526 0.321095 -0.376469 FOV 55.000000
VEHICLE sentinel3 FIELD JACKED POS 0.075584 0.436035 0.124268 ANGLES 0.236537 0.000000 2.164470 FOV 55.000000
VEHICLE sentinel3 FIELD BUSTED POS -0.405468 0.580811 0.384644 ANGLES -0.046344 -0.000000 2.598247 FOV 55.000000
VEHICLE sentinel3 FIELD CARPHONE POS -0.395130 1.050415 0.310181 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sentinel3 FIELD BONNET_L POS -0.513603 0.160473 0.479149 ANGLES 0.003183 0.003925 1.571516 FOV 55.000000
VEHICLE sentinel3 FIELD BONNET_R POS 0.507187 0.160351 0.476220 ANGLES -0.002767 -0.003931 -1.571969 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_WHEEL_2 POS 1.130241 -1.588501 -0.182373 ANGLES 0.009802 0.323941 0.203262 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_BACK POS -0.895374 0.583984 0.411377 ANGLES -0.163508 0.172229 -3.066752 FOV 55.000000
VEHICLE sentinel3 FIELD BUMPER POS 0.000000 2.050781 -0.222168 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sentinel3 FIELD AIM_FR POS -0.006006 -0.507202 0.968872 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_FAR_1 POS -2.297006 -4.208103 0.320267 ANGLES -0.133681 -0.200696 -0.387144 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_FAR_2 POS 1.166991 -4.315611 0.831397 ANGLES -0.253640 0.245915 0.082347 FOV 55.000000
VEHICLE sentinel3 FIELD CINEY_FAR_3 POS 1.383969 2.670436 -0.240152 ANGLES 0.092293 -0.183941 2.421303 FOV 74.300003
VEHICLE sentinel3 FIELD CINEY_FAR_4 POS -1.366937 3.870236 0.919502 ANGLES -0.296383 0.166468 -2.844599 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[sentinel3]
structType = 0
field_1 = 41611
flags = 0x2AA628 
floatAsInt_A = -15.0
floatAsInt_E = 0.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_REVS_OFF
field_26 = 1400.0
field_2A = 600.0
floatAsInt_2E = -2.84
floatAsInt_32 = -0.09
field_36 = 3800.0
field_3A = 1500.0
floatAsInt_3E = -2.94
floatAsInt_42 = -0.05
field_46 = 600.0
field_4A = 420.0
floatAsInt_4E = 0.0
floatAsInt_52 = 6.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 3.0
floatAsInt_62 = 3.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.6
floatAsInt_multiplier1200_8E = 1.13337
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_GT
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_4_CYLINDER_SPORT_1_4_CYLINDER_SPORT_1_START_DIST
hornSound = CHAVOS_MULTI_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_UBERMACHT
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_SENTINEL
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SEDAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 1.0
field_11A = 50
floatAsInt_11E = -1.0
floatAsInt_122 = 8.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 0